Enemy Shooting Hotfix


Hi all, today's patch features a variety of fixes for enemies. As a consequence, they are a bit too effective in combat right now, but this will be tweaked in future patches.

Patch Notes

  • Enemy recoil forces have been tweaked to affect more of their body and with improved directional movement.
  • Enemies will now enter a more appropriate shooting stance while firing.
  • Enemies now grip their gun properly.
  • Pistol ADS offsets tweaked for improved accuracy.
  • Reduced instances of double-fires from enemy shooting.
  • Optimised some particles, slight visual downgrades may be visible.

Files

Windows 281 MB
Version 3 Mar 19, 2019

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