Enemy Shooting Hotfix
VCMS » Devlog
Hi all, today's patch features a variety of fixes for enemies. As a consequence, they are a bit too effective in combat right now, but this will be tweaked in future patches.
Patch Notes
- Enemy recoil forces have been tweaked to affect more of their body and with improved directional movement.
- Enemies will now enter a more appropriate shooting stance while firing.
- Enemies now grip their gun properly.
- Pistol ADS offsets tweaked for improved accuracy.
- Reduced instances of double-fires from enemy shooting.
- Optimised some particles, slight visual downgrades may be visible.
Files
Windows 281 MB
Version 3 Mar 19, 2019
Get VCMS
VCMS
A first person shooter prototype featuring physically based animation.
Status | Prototype |
Author | NotRobertHarper |
Genre | Shooter |
Tags | First-Person, Physics, Sandbox, Unreal Engine |
Languages | English |
More posts
- New Map - OfficeApr 02, 2019
- 5.1 - HotfixesMar 22, 2019
- Version 5 has launched.Mar 22, 2019
- Options Menu Gamepad SupportMar 21, 2019
- Pause MenuMar 20, 2019