A downloadable Prototype for Windows
Developed for a 4th year Honours project, the Vigilante Combat and Movement System is designed and developed with the goal of using Unreal's physical animation toolset along with procedural techniques to create a visceral and reactive first person shooter experience. This is not a game so much as an interactive tech demo.
- Three fully functioning weapons.
- Three levels and a main sandbox hub.
- Basic enemy shooter AI.
- Modern FPS mechanics including:
Despite some optimisation work, the prototype is quite demanding on the GPU. Although tweaking graphics options may allow it to run on lower powered hardware (going from Ultra to High provides a fair performance boost with little visual penalty), from current experience, it's recommended:
- Any modern i5 or equivalent AMD model.
- A GTX 1060 (or Vega 56) for 1080p, GTX 1080 for 1440p.
- 8GB of RAM.
Standard modern first person shooter controls:
|Interact (Next to button)|
Pick Up (Next to weapon)
|Melee||F||Right Stick (Button)|
Slide (While sprinting)
|Sprint Toggle||Left Shift||Left Stick (Button)|
|Aim Down Sights||Right Mouse Button||Left Trigger|
|Fire Weapon||Left Mouse Button||Right Trigger|
|Throw Grenade||G||Right Bumper|
|Quick Turn||N/A||Left Bumper|
Extract the .zip file and run the .exe